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Adobe Flash ActionScript 3.0
Adobe Flash is the world’s leading authoring tool for creating media-rich web sites, web applications, online games, streaming audio and video presentations, animated greeting cards and much more. Learning ActionScript, Flash’s internal scripting language, is the key to creating these types of engaging and interactive applications. In this course, author James Gonzalez applies his many years of Flash and ActionScript training experience to introduce the ActionScript 3.0 scripts needed to create the type of engaging and interactive Flash content expected by today’s sophisticated web audiences. Work files are included. To begin learning today, simply click on the movie links.
$ 49.95
Course Adobe Flash ActionScript 3.0
Author James Gonzalez
SKU 34060
ISBN 1-935320-82-3
Release Date 2009-11-09
Duration 9.50 hrs / 101 tutorials
Work files No
Price $ 49.95
Retail price $ 99.95
Required software Adobe Flash CS4
Language
Tags Adobe, flash, action script
Course content
  Duration
(mm:ss)
File Size
Introduction
Why Learn ActionScript? 05:30
About the Included Sample Scripts 03:49
What is Assumed You Already Know 02:42
What You Will Learn from this Tutorial 03:14
Your First Script
Project 1: Building Basic Navigation 03:37
The Actions Panel pt. 1 05:44
The Actions Panel pt. 2 07:06
Basic Timeline Navigation pt. 1 05:45
Basic Timeline Navigation pt. 2 04:30
Basic Timeline Navigation pt. 3 03:58
Scripting Convention: Naming Rules 04:05
Scripting Convention: Comment Usage 05:15
ActionScript Fundamentals pt. 1
About Objects / Classes & Properties 03:29
About Methods & Functions 06:34
Variables 04:14
Expressions & Data Types 05:52
Writing Dot Syntax 06:25
External AS Files 05:29
Event Handling & Menus
Project 2: Animated Dropdown Menu 05:00
Event Handlers 04:52
Mouse Detection 04:53
Simple Animated Menus 07:08
Complex Buttons 05:44
Scripting the Dropdown Menu pt. 1 06:25
Scripting the Dropdown Menu pt. 2 08:28
Controlling Multiple Timelines
The Movie Clip Class 04:24
The Target Path Tool 04:06
Writing Absolute & Relative Paths 06:04
Writing Target Paths 05:21
Project 3: Controlling Multiple Timelines 08:22
Targeting Timelines Using the with Action 04:19
Communicating with External Elements
Project 4: Preloader Animations 06:18
Linking to Web Pages 05:08
Opening Custom Windows with JavaScript 06:58
Resetting Flash Player Security 04:53
Loading External Flash Movies 06:56
Controlling Loaded Flash Movies 05:13
Loading External Images pt. 1 04:26
Loading External Images pt. 2 04:38
Using the Event Target Name Property 04:28
Setting Up the Preloader Animation 06:29
Scripting the Preloader 07:15
Manipulating Graphics
The Flash Display List Model 05:28
Display Classes & Important Terms 05:30
Changing Object Position 06:51
Modifying Colors & Alpha 06:53
Rotating & Resizing Objects 07:16
Scripting Blending Modes 04:37
Filtering Display Objects pt. 1 06:57
Filtering Display Objects pt. 2 02:45
Masking Display Objects 06:16
Customizing the Pointer 06:31
Converting Tweens to ActionScript 06:35
Motion Tween Classes 05:34
Motion Tween Properties 05:46
Controlling Audio
Controlling Audio with ActionScript 03:14
Project 5: Music Jukebox 08:00
Sound Classes 04:01
Loading Sounds 05:01
Playing Back Sounds 04:44
Pausing & Resuming Sounds 07:12
Monitoring Sounds 05:09
Creating the Volume Slider Graphics 08:55
Scripting the Volume Slider 08:35
Scripting the Jukebox pt. 1 07:57
Scripting the Jukebox pt. 2 05:54
ActionScript Fundamentals pt. 2
Variables Revisited 07:13
Constants 02:51
Conditional Statements 04:42
For Loops 06:42
While Loops 03:44
Arrays 03:42
Customizing Methods 05:15
Using Custom Classes 07:03
Writing Custom Classes 04:01
Controlling Text
Text Classes / Concepts / Terms 03:55
How to Use These Text Script Examples 03:07
The TextField Class & Properties 05:29
Modifying Text in a Text Field 05:30
Scrolling Text in a Text Field 07:53
Working with XML
Working with XML in Flash 04:17
Introduction to XML 05:00
Classes for Working with XML 02:54
Loading XML Data into Flash 05:39
Accessing XML Data in Flash 06:45
Project 6: XML Slideshow 07:34
Scripting the Slideshow pt. 1 07:05
Scripting the Slideshow pt. 2 05:06
Scripting the Slideshow pt. 3 05:07
Scripting Flash Games
Project 7 Overview: Shooter Game 08:18
Calculating with the Math Class 03:47
Converting Angles to Radians 02:50
Working with Sines & Cosines 05:02
Calculating Distances 04:11
Generating Random Numbers 06:04
Creating Directional Movement 08:58
Detecting Collisions 07:58
ActionScript Timers 08:03
Creating Entertaining Flash Games 02:55
Wrap-up
Conclusion 04:12
Credits 01:34
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Adobe Flash ActionScript 3.0 $ 49.95
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  • 101 lessons
  • Retail price: $ 99.95
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